Author Topic: BUG: UV adjustment not limited to selected face in Active selection mode  (Read 905 times)

pkorzeniewski

  • Jr. Member
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  • Posts: 57
- Selected a face
- Pressed Enter (Active selection mode)
- Selected two vertices of the active face (actually all vertices under cursor've been selected - in my opinion only vertices of the active face should be selectable)
- Pressed W (selected vertices of active face moved up, as expected)
- Pressed Up - UVs of both faces moved up.


Alex

  • Administrator
  • Sr. Member
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  • Posts: 327
Thanks for catching this bug!
I've gone ahead and fixed the issue. In next release it should work as expected. :)