Author Topic: White line between tiles  (Read 414 times)

Shuuichi

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White line between tiles
« on: October 13, 2017, 03:05:40 AM »
Hello, I get this problem on my 3D softwares while loading exported scene from Crocotile (1.29) into them (blender and zmodeler, I don't have 3dmax so I can't test them there).

Scene in crocotile:



How does it looks in Blender (2.77):



and Zmodeler:



I've tried everything on export window, I get even worst results trying other options.

EDIT: I can add that I'm using two textures in 256x256 resolution each one. I've read here http://c3d.xyz/index.php?topic=159.0 that the problem was related to texture dimension but as I see my textures are not wrong.
« Last Edit: October 13, 2017, 03:58:18 AM by Shuuichi »

Alex

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Re: White line between tiles
« Reply #1 on: October 13, 2017, 05:44:46 PM »
I tried messing with blender, but I don't know how to use it, so I couldn't figure out which settings to use.
You need to adjust the settings for the texture or the way it is rendered. It's not any issue with crocotile3d or the outputted files, it's just the way blender or the other programs render the textures. You'd probably be able to find a solution if you ask the blender community and people more epxerienced using that tool.

Shuuichi

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Re: White line between tiles
« Reply #2 on: October 13, 2017, 05:48:46 PM »
I tried messing with blender, but I don't know how to use it, so I couldn't figure out which settings to use.
You need to adjust the settings for the texture or the way it is rendered. It's not any issue with crocotile3d or the outputted files, it's just the way blender or the other programs render the textures. You'd probably be able to find a solution if you ask the blender community and people more epxerienced using that tool.

Ok, I will try there.